Step-by-Step Guide to Integrating AI in Your Display Marketing Strategy
A practical step-by-step guide to bringing AI into display marketing, online and on digital screens: setting goals, preparing data with…
Note: this article was first written in April 2025 and has been updated to remove outdated forward-looking wording. It is a general overview of AR and VR in advertising, not a description of an SMDLED service; SMDLED supplies physical LED screens. Adoption figures change quickly, so check current, sourced data before planning a campaign.
AR vs. VR in Advertising: Which Technology Will Dominate in 2025?
Augmented Reality (AR) and Virtual Reality (VR) both offer immersive ways for brands to engage people. AR overlays digital elements on the real world; VR places users in a fully virtual environment. This article compares how each is used in advertising and how to choose between them.
AR adds interactive digital elements to the real world. Most consumer AR today runs on smartphones, through apps, social media filters or web-based AR, though AR glasses and headsets also exist. Typical uses include virtual try-ons and placing furniture in a room. VR creates fully virtual environments, usually viewed through a headset, for experiences such as virtual property tours or branded worlds.
| Feature | AR | VR |
|---|---|---|
| Typical hardware | Mostly smartphones or tablets; some headsets and glasses | Usually a VR headset |
| Level of immersion | Lower to moderate | High |
| Common advertising uses | Filters, try-ons, product placement in a room | Virtual events, tours, storytelling |
| Production effort | Varies; simple filters can be relatively low-cost | Usually higher, for fully built environments |
VR replaces the user’s surroundings, offering deep immersion but isolating them from the real world. AR enhances the surroundings, so users stay aware of their environment. Key factors:
Phone-based AR has been widely used in beauty, fashion and home-furnishing campaigns for try-ons and visualisation, and some retailers report benefits such as more confident purchases. Results vary by retailer and product, and we do not cite specific figures here.
VR has been used in sectors such as automotive, travel, real estate and entertainment, often at events or showrooms where headsets are provided. Its reach at home is limited by headset ownership.
| Criteria | AR | VR |
|---|---|---|
| Potential reach | Broad, via smartphones | Narrower, needs headsets |
| Format | Interactive overlays | Immersive experiences |
| Adoption | Check current, sourced industry data | Check current, sourced industry data |
Choose based on your goals and audience:
Q1: What is the key difference between AR and VR in advertising?
A: AR overlays digital elements on the real world, usually through a phone. VR creates a fully virtual environment, usually through a headset.
Q2: How do brands use AR and VR?
A: AR for try-ons, product visualisation and filters; VR for immersive tours, events and storytelling.
Q3: Which will dominate?
A: It depends on hardware adoption, cost and goals. Phone-based AR has had wider reach so far, while VR suits specific immersive uses. Many campaigns use both.
Q4: Which industries favour each?
A: Retail, fashion and beauty often use AR; automotive, travel, real estate and entertainment have used VR.
Q5: Can AR and VR coexist?
A: Yes. They are complementary, and campaigns can use each where it fits best.
AR and VR are complementary tools rather than rivals. AR offers reach and real-world context; VR offers deep immersion. The right choice depends on your audience, goals and budget, and many brands will use both.
Choosing a screen? Compare indoor SMD screens and outdoor SMD screens, browse our SMD screen products, or ask for a free quote.
A practical step-by-step guide to bringing AI into display marketing, online and on digital screens: setting goals, preparing data with…
Dynamic pricing lets digital out-of-home media owners adjust ad-slot prices by demand and audience. Here is how it works, what…
Digital signage can help campuses share event updates, schedules and notices. Here is how to plan screens, content, privacy safeguards…